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Release Notes SurfaceSPREAD

Change log starting with version 1.0.34 of Laubwerk SurfaceSPREAD for Cinema 4D, which receives frequent updates

SurfaceSPREAD is the easy and efficient way to distribute Laubwerk plants (and any other object) on terrains.

SurfaceSPREAD 2.0.4 (Nov 26, 2020)

  • Improved support for IPR renderer (tested with Arnold Renderer and Redshift) using Multi-Instances
  • Fixed a bug that showed invisible geometry in IPR renderers with boxes shown in the Editor
  • Various smaller bug fixes

SurfaceSPREAD 2.0.3 (October 13, 2020)

  • Added Cinema 4D R23 support
  • Bug fixes

SurfaceSPREAD 2.0.2 (June 18, 2020)

New features:

  • Native support for Cinema 4D S22 (pre-release of R22)

Improvements:

  • Fixed a bug that made activation fail with special characters in the user's Laubwerk password
  • Various bug fixes

SurfaceSPREAD 2.0.1 (Dec 17, 2019)

  • Fixed a bug for the activation process that brought a success message while trying to activate with invalid user name or password
  • Fixed a bug with the Demo activation code in Cinema 4D R21
  • Fixed a bug for the activation of Team Render Clients
  • Fixed a bug for Wire object crashes when child was added
  • Fixed a bug for SPREADscape crashes when switching a Detail Layer to Spline
  • Updated Japanese strings

SurfaceSPREAD 2.0.0 (Upgrade) (Nov 27, 2019)

New features:

  • Native support for R20 & R21 including support for new R21 licensing
  • Easier licensing thanks to online activation
  • SplineSPREAD object
  • SurfaceSPREAD object can be combined with MoGraph Effectors
  • Support for distribution by vertex colors
  • Efficient rendering due to Cinema 4D Multi-Instances support
  • Point cloud drawing mode

Improvements:

  • Performance boost to the editor preview, allowing for massive quantities of instances while using less RAM
  • Cinema 4D Hair object link now allows distribution of objects on painted guides
  • Many bug fixes

Minimum requirements:

  • R16 or newer

Work-around for SurfaceSPREAD 1.0.44 R20 users

The current version of SurfaceSPREAD (1.0.45) can be run on R20 using Insydium Bridge. Here’s how to do it:

  1. Make sure you are using the latest Cinema 4D R20 version—at least SP1
  2. Copy the Plugins/SurfaceSPREAD folder from either R18 or R19 to the R20 plugins folder and delete the .lic file. Or, download the SurfaceSPREAD installer from your Laubwerk Account and select the custom installation option. Select the R19 plugin for installation, and then pick the Cinema R20 folder as the custom install location
  3. Download Insydium Bridge for free, and copy the two files to your Cinema 4D R20/Plugins/SurfaceSPREAD folder
  4. Start Cinema 4D. Press cancel when the registration window pops up
  5.  Activate the 30-day free demo within Cinema 4D Plugins > SurfaceSPREAD sub-menu. Or, if you have purchased a full license, request a free full license file for R20
  6. On Windows, Insydium Bridge makes some changes to the SurfaceSPREAD plugin resources. Therefore, you should make sure you have write access permissions for the SurfaceSPREAD folder (Cinema 4D R20/Plugins/SurfaceSPREAD), as well as for all contained elements and sub-folders. The best way to check this is to open the properties of the SurfaceSPREAD folder and deselect the read-only checkbox, and then open the security tab and grant full access permissions to your user. Then, restart Cinema 4D, and it should work as expected

Update 1.0.44

  • Hotfix for render farms running Cinema 4D in command line

Update 1.0.43

  • Performance improvement in combination with the Minimum Distance filter
  • Fixed issue with network license

Update 1.0.42

  • Hotfix for the French localization leading registrations to Mediaworks instead of Laubwerk
  • Fixed a bug that the temporary license activation failed in Cinema 4D R14
  • Fixed a bug that opening Help failed in Cinema 4D R17

Update 1.0.41

  • Added French documentation

Update 1.0.40

  • Port to Cinema 4D R17

Update 1.0.39

  • Fixed a bug that the Clone Shader was ignored when render instance was checked on

Update 1.0.38

  • Added French localization
  • Mostly fixes of bugs introduced with previous versions, some cleanup
    • Fixed bug of SPREADscape object, which crashed when spline was applied
    • Fixed bug of SPREADscape object, which didn't consider spline transform anymore
    • Fixed bug of SPREADscap object, which crashed when changing a detail layer type to Material or Spline
    • Fixed a bug that the effect of a Spline layer on a SPREADscape object was broken
    • Fixed a bug that Filter by Material didn't work with bitmap texture
    • Fixed a bug that Clone Shader parameters were inaccessible
    • Fixed a bug that the  new license system didn't recognize multi-license anymore

Update 1.0.37

  • Fixed bug that bounding box display didn't work anymore
  • Fixed bug that some input objects were ignored
  • Fixed bug that SurfaceSPREAD din't load after installation in older versions of Cinema 4D R16

Update 1.0.36

  • Removed CEncrypt class.

Update 1.0.35

  • Added temporary demo license

Update 1.0.34 - The first official Laubwerk release version

  • Optimized MinDistance filter
  • Bundled documentation with the plugin and accessible through the plugin menu